Player 1 |
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#player1 Will Will
#player2 Matthew Matthew
>Will: AEILNNP 8D PINNA +20 20
#note Sim says tack the L on now, and that practically any other P word aside from PINNA is better. PINNA does hook pretty easily, but I fail to see why it's so amazingly horrible. Also, what about exchange N?
>Matthew: ?FOOSTU 9E FOU +17 17
>Will: EEGIJLM I7 JEE +27 47
>Matthew: ?AOSTTZ 6I AZO +43 60
>Will: BGILLMR 5K GLIB +20 67
>Matthew: ?EIPSTT J9 SPITTEd +68 128
>Will: ALMMRRV 14F MARV.L +17 84
>Matthew: ?ADILOR 15B DARIOLe +83 211
>Will: EEMORSY 6N YE +28 112
>Matthew: EGNQTUW M3 QU.T +32 243
>Will: EMORRSY 11G REM.SORY +76 188
#note Sure, why not
>Matthew: EGGKNTW L9 KN.W +22 265
>Will: AACEEIS M10 A.EA +15 203
#note I should play AREIC here.
>Matthew: DEGGIST 12D IGGED +27 292
>Will: CEEIOOS 7L OE +18 221
#note COOEED not a realistic option
>Matthew: DEOSTUX O6 .XED +36 328
>Will: CEILNOS B8 INCLOSE. +84 305
#note Can't sacrifice 20 points here.
>Matthew: AFNOSTU A4 FOUNT +42 370
>Will: EHINORU 4A .OUR +14 319
#note Faking a lane and fishing for HYENA N10 which scores kind of bingoishly#. I imagined Matthew playing something very light-hitting alow row 4 with AGO or EGO to block, after which HYENA brings me nearly even. Also could just play A12 HI or the nuttier N2 HI. Not much point to DIURON that I can see, the H doesn't go well with BHV in the pool (and the W, at least for bingoing), and I'd be drawing 5 tiles afterwards so I'll probably get one of those - also simple plays along row 4 make it impossible for me to bingo and I lose the N10 scoring chance.
>Matthew: AAEISVW 15J .AVIES +38 408
>Will: ADEHINR N10 H.DRA. +65 384
#note Incidentally, this is why I should play AREIC on the AREA turn - lots of plays like this/HYENA, WYTED/WYTES, BYTES, etc. would have scored a ton. AREIC guards against that.
>Matthew: ABCITTW A12 WAB +27 435
>Will: EHIN 5D EH +12 396
#note Misread my tracking as CTTT.
>Matthew: CITT 6D TIC +19 454
>Will: IN N3 IN.. +22 418
>Will: (T) +2 420
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