Player 1 |
|
#player1 Will Will
#player2 Joel Joel
>Will: ABBERSU 8G BUB +14 14
>Joel: ASZ J6 ZAS +40 40
>Will: ADEENRS H8 .NDERSEA +80 94
>Joel: AHOY K3 HOYA +31 71
>Will: AGILPRT L4 RAG +30 124
#note L1 GRIP is probably worthwhile to keep a good bingo leave with so many nice floaters available. Otherwise, RAP, RAG, and RAPT are all pretty similar.
>Joel: CHTV 11G V.TCH +26 97
>Will: ILPPTWW 14F PL.W +15 139
>Joel: ENOVY 12K ENVOY +35 132
>Will: IINPTTW O8 WITT. +33 172
#note No need to make a gigantic Q and X spot with TWINY.
>Joel: EINOO 9D IONO.E +18 150
>Will: EEINPRT 8A NEEP +34 206
#note INEPT is hugely superior to NEEP...an appropriate miss
>Joel: AEGU 13D AGUE. +14 164
>Will: DIINRRT C2 NITRID. +20 226
#note I burned a lot of time here deciding between the two NITRIDES, but eventually figured they were really quite similar, with B2 opening plays to the triple and C2 opening an X spot. I opted to reduce the dangerous outcomes after my play to just the one big one as opposed to a wealth of intermediate scoring plays.
>Joel: EFI M10 FI.E +20 184
>Will: DFOQRSS 6B Q. +31 257
>Joel: ILMO 12A MOIL +22 206
>Will: ADFORSS D1 FADO +33 290
>Joel: EOU A12 .EOU +18 224
>Will: EERRSSU M2 RUERS +33 323
>Joel: ?ADIIT 1D .ATIDIc +30 254
>Will: CEJKLNS B11 J.LE +28 351
>Joel: X K11 ..X +13 267
>Will: CEKMNOS E3 SOCK +27 378
#note Careless, E4 MOCK
>Joel: ?AGILRT 14L TRIG +21 288
>Will: AEMN N7 NAME +25 403
>Will: (?AL) +4 407
|