Game Details
Player 1
#player1 Roy_K Roy K
#player2 E_Tran E Tran
>Roy_K: ADDNOTU 8H OUTADD +20 20
#note *Names reversed
>E_Tran: AELUV M3 VALUE. +22 22
>Roy_K: EEINNOW 9H ENOW +20 40
>E_Tran: CEHY 10J YECH +40 62
>Roy_K: AEGIMNO 4F EGOMANI. +74 114
>E_Tran: BIR H1 BRI. +18 80
>Roy_K: ADEIPSZ 2G P.IZED +38 152
#note Sim likes (C)APIZ or IZA(R) to keep a bingoier leave. It is worth the sacrifice in pts.
>E_Tran: IIMR 1K MIRI +15 95
>Roy_K: ?AANSTW O1 NAW +39 191
#note Definitely better to forgo the bingo here
>E_Tran: IIII -IIII +0 95
>Roy_K: ?AEELST 11D LATExES +69 260
#note L's tend to be good for blocking the board. If he underlaps, it will be harder to open.
>E_Tran: HO N5 OH +28 123
>Roy_K: FIIIOOU -FIIIOOU +0 260
>E_Tran: DIY N10 YID +39 162
>Roy_K: AAELSTV D11 .AV +12 272
#note An appropriate time to fish, while ahead.
>E_Tran: BTU 10E TUB +17 179
>Roy_K: AELRRST 12C L.R +6 278
#note Sim also suggests fishing off an R or L. It's a theme in my Vegas games: situations where I'm supposed to fish 1, but fish 2 instead.
>E_Tran: ?AGRRST 13H GARTeRS +74 253
>Roy_K: AEEKRST B9 RETAKES +80 358
#note looks much safer
>E_Tran: AEX 5I AXE +37 290
>Roy_K: EFJPQSU A6 JUPE +41 399
#note Sim likes 14D SUQ by a fair margin. It blocks x3x3s, and I guess if I don't draw an I, I could be in really big trouble. I should also be able to outrun everything else, so that should be my primary concern.
>E_Tran: GOO H13 .OO +12 302
>Roy_K: FIIINQS 5D QIS +26 425
>E_Tran: CENOT 6G ONCET +31 333
#note Nice play by Roy
>Roy_K: FGIILNN C7 FIG +19 444
#note Chickened on ISLING for 2 more pts
>E_Tran: FO 7F OF +18 351
>E_Tran: (ILNN) +8 359
Player 2
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