Game Details
Player 1
#player1 Will Will
#player2 Lou Lou
>Will: ?CEIOPR 8D PORCInE +76 76
>Lou: FUY F6 FU.Y +18 18
>Will: AAEHMNU D8 .NEUMA +20 96
#note Safer than the HUMANEs and good for my H
>Lou: GGINTT 11C G.TTING +18 36
>Will: AEEEHHU E4 HUE +17 113
>Lou: LU C11 .UL +16 52
>Will: AAEEFHK D1 FAKE +40 153
>Lou: DIRT 1A DRI.T +27 79
>Will: AEEEHOP 3A PEE. +20 173
>Lou: AADRRSS 14D SARDARS +73 152
>Will: ?AEEHOO A3 .AHOEhOE +89 262
#note Haha.
>Lou: BE 15H BE +26 178
>Will: ABDLNNT J6 BL.ND +18 280
#note Considered J6 BLEND and B7 LAND here. LAND eliminates the X spots, and BLEND is most bingo-defensive. What's a bigger danger to me? Probably the X spots, because after BLEND, the board can be reopened, but if Lou hits his X play, there's no undoing it, and an X-bomb & bingo is the worst case scenario.
>Lou: AELVY K2 LEAVY +29 207
>Will: AEILNNT B6 ELAIN +22 302
#note Darn, ENTAIL. I considered ELINT but had a visceral aversion to vowelitis...gotta control those impulses.
>Lou: CRZ 4I CZ.R +30 237
>Will: IINORTV 2H VIO. +9 311
#note Hahaha, this is the top static play?! This felt like a terrible play over the board. There's just not much in the way of palatable plays here.
>Lou: GJOS M1 JOGS +40 277
>Will: AAIINRT 1L A.AR +36 347
>Lou: IQ 10G QI +24 301
>Will: IINNOST 13I ION +10 357
#note No great ways to address the X spot - maybe just OI/AI is good enough?
>Lou: X N1 .X +36 337
>Will: IINOSTW L9 WINOS +20 377
#note 12J WITS
>Lou: DEMOTTW 12J MO.TED +18 355
>Will: IT G5 IT +8 385
>Will: (TW) +10 395
Player 2
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