Player 1 |
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#player1 McFrentz McFrentz
#player2 JD JD
>McFrentz: OVX 8G VOX +26 26
>JD: EEKNOWW 7H WOK +26 26
>McFrentz: AEJNUVY K5 AYE +23 49
>JD: EELNNRW L4 WREN +33 59
>McFrentz: EIOOSTT 9H TOOTSIE +76 125
>JD: EEILNRU J5 LE. +20 79
#note saving rein for next turn
>McFrentz: AABIOPU 8M BAA +21 146
>JD: ?AEINRU M3 REIN +24 103
>McFrentz: DDEN M8 ..DDEN +20 166
>JD: ?AEIPUZ L12 PIU +20 123
#note I'm in no hurry to bingo. this limits his options a fair amount and gives me a decent Z spot.
>McFrentz: HINSTUY -HINST +0 166
>JD: ?AEPTTZ K11 ZAP +38 161
>McFrentz: DEMR N12 DERM +27 193
>JD: ?EFGTTY 15N .Y +21 182
#note FET/GET at N2 seemed to give too many easy points up.
>McFrentz: HHIMNRS -HHI +0 193
>JD: ?EFGLTT N2 GET +16 198
#note if he had an O he probably would've played at J12 instead of exchanging.
>McFrentz: C 12J C.... +10 203
>JD: ?EEFILT 10B LEFTIEs +69 267
>McFrentz: AELNRTU D10 .AULT +16 219
#note his actual rack! bad luck for him, LAV at G6 is cool
>JD: ACHHLMO E5 CHALO.H +70 337
#note the moment of trooth, I almost chickened out of this
>McFrentz: AEEINOR - +0 219
#note challenged
>JD: FIMORSS O1 ROMS +37 374
#note motifs for 38 wins a sim, plays that keep an O for column O1 like RIFS 15A do well
>McFrentz: AEGV 8A GAVE. +30 249
>JD: ?AFIQSU 15A QUASI +55 429
#note big draw, no bingoes available
>McFrentz: EINNRSU A1 ENSURIN. +80 329
>JD: ?BFIIOT 7D B. +8 437
#note fishing the B gives me a shot at NOTIFIER or NOTIFIED, but mike will block just about for sure - a sharper move would be fishing the F at 6B going for STROBILI or OBLIGATI, both of which are hard to see. in fact, that's why I didn't think of them.
>McFrentz: ADGIJNO 3A .ING +10 339
#note his most stylish way of blocking my bingo is with ninja setting up two out spots.
>JD: ?FIIORT D1 FI. +11 448
#note my best sequence of TORII at 14D is a whole 13 points better, setting up a big scoring out and blocking his biggest play of TAJ in the process.
>McFrentz: ADJO 14D .AJ +28 367
>JD: ?IORT 1D .ORInT +24 472
>JD: (DO) +6 478
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