Player 1 |
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#player1 Daniel_C. Daniel C.
#player2 Mitch Mitch
>Daniel_C.: ?BEOOSW 8H WOO +12 12
>Mitch: ABDR K5 BARD +22 22
>Daniel_C.: ?BEEIMS L2 BErIMES +92 104
#note Look how nicely it fits!
>Mitch: AHRZ 3I HAZ.R +42 64
>Daniel_C.: DIIQTUU 4G DUI +10 114
#note Quackle prefers DUI parallel to BERIMES
>Mitch: DFI M5 DIF +32 96
>Daniel_C.: AGIQTUU 2F QUAG +41 155
>Mitch: LOPW 7F PLOW +28 124
>Daniel_C.: AGIOTUY 5D GUYOT +23 178
#note 8A AGOUTI is preferred here. It scores marginally better and turns over more tiles.
>Mitch: EIP 9F PIE +12 136
>Daniel_C.: AIJLNNV D2 JIN.AL +28 206
#note 3E JIN is preferred here.
>Mitch: EEGINOS 10H SOIGNEE +69 205
>Daniel_C.: CDENNRV M9 V.NDER +28 234
>Mitch: AINO C6 NAOI +11 216
>Daniel_C.: ACNORVY 14I COVA.Y +32 266
>Mitch: ESX 15M SEX +46 262
>Daniel_C.: AFNORRT 8A FR. +18 284
#note Quackle likes D9 FRONT much better.
>Mitch: CENT N4 CENT +30 292
#note I wanted to play there!
>Daniel_C.: AAINORT I13 O.A +6 290
#note Ok, here's where my game goes wrong. Quackle prefers K10 GOA, which balances the leave as well as does not provide my opponent (who for all I know does have the S) with an extra spot to score in. This was a bad play.
>Mitch: IK C3 KI +26 318
>Daniel_C.: ?AILNRT 12C RATLINs +69 359
#note And here's the turn where I managed to lose the game, despite having all the resources I need to win it. I saw three places where I could bingo 12C RATLINS, 8A FLATIRON, and just about anything down from D9. Of the 3 plays, only 12C RATLINS manages to block two of the lanes- the other two plays leave two places open where my opponent could bingo back. I figure (correctly, it turns out) that if my opponent can bingo back, I will probably lose the game since there are exactly 7 tiles left in the bag at this point. Leaving the lane through the F open seemed to me like the least likely spot for my opponent to bingo. The question is - what would you do here, and why? If you bingo, which bingo do you pick? If you intentionally don't bingo, what do you play instead?
#rack2 AEEEEHL
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