Game Details
Player 1
#player1 Noah Noah
#player2 Peter_Armstrong Peter Armstrong
>Noah: EGHOTTW H3 GHETTO +28 28
>Peter_Armstrong: IP 3H .IP +7 7
>Noah: ?CRTUWY 6F CU.TY +24 52
>Peter_Armstrong: AEILMNS 9H SEMINAL +72 79
>Noah: ?ARSUVW N8 U.VA +15 67
>Peter_Armstrong: FOP O6 FOP +36 115
>Noah: INNRRSW -WINNR +0 67
#note Yup, I overdrew. Most actual plays just close down the board more, and I'd rather not do that. Perhaps I should keep INRS instead of RS?
>Peter_Armstrong: EET N4 TEE +12 127
>Noah: ?DLORRS I8 R.SOLDeR +62 129
#note Maybe LORDS? I'm not really sure.
>Peter_Armstrong: EO J2 O.E +7 134
>Noah: DIILNTU 11C DILUTI.N +68 197
>Peter_Armstrong: EEITV O11 EVITE +38 172
>Noah: AAALOXZ 10E AX +52 249
>Peter_Armstrong: AFK N13 KAF +35 207
>Noah: AAAILOZ 15F ZOA.IA +45 294
#note The case L should be useful for scoring later, so I kept it.
>Peter_Armstrong: ?ADORSU 1H ARDUOuS +81 288
>Noah: AEJLNNS K8 J.NS +42 336
>Peter_Armstrong: GW D10 W.G +27 315
>Noah: AEHILNN L12 NAIL +27 363
#note I thought here about NAIL, HEIL, HEAL or HAIL. I liked this best because two Ns are clumsy, while the H is a strong scoring tile, still reasonably useful on this tight board. One option I didn't consider was (e)H/H(I), which is interesting. I don't really like it's mediocre leave though, especially since I can often drop the H there later.
>Peter_Armstrong: BIM M3 MIB +20 335
#note Peter drew the Q after this Q-blocking play.
>Noah: DEHINOR L4 HO +27 390
>Peter_Armstrong: AEY J9 .Y.AE +37 372
>Peter_Armstrong: AEY -- -37 335
#note Huge break!
>Noah: DEINNOR 10I .E. +12 402
#note Given the inference, and the Q's presence, I need to block this spot and play few tiles. I liked this because of the prevalence of Es in the bag, but really, another E will not be all that bad, and the O is not at all awesome here. I should really be keeping the E for the DEWAX/REWAX possiblities.
>Peter_Armstrong: AERY M7 RY. +15 350
>Noah: DEINNOR - +0 402
#note Thought about DE(WAX), which sets up a QI spot, but that can easily be blocked by Peter. This looks correct. I can't lose if I don't draw the Q, while I should be okay blocking if he tries something creative.
>Peter_Armstrong: G L4 ..G +7 357
>Noah: DEINNOR - +0 402
>Peter_Armstrong: C 8G C.. +5 362
>Noah: DEINNOR - +0 402
>Peter_Armstrong: AW C11 .AW +17 379
>Noah: DEINNOR K7 D.... +13 415
#note I had plenty of time left, but for some reason wanted to play really fast. But Peter was already over on time, and he didn't seem likely to lose another minute. I could've taken my time and figured out a much better endgame than mindless blitz slowplay.
>Peter_Armstrong: BEEEQR 5K R... +12 391
>Noah: EINNOR C11 ...N +8 423
>Peter_Armstrong: BEEEQ 13G BE. +9 400
>Noah: EINOR 2J .N +4 427
>Peter_Armstrong: EEQ 13G ...E +7 407
>Peter_Armstrong: EEQ -- -7 400
>Noah: EIOR G13 .R. +5 432
>Peter_Armstrong: EEQ 4G E. +5 405
>Noah: EIO 12C ..E +7 439
>Peter_Armstrong: EQ 12L .E +2 407
>Noah: IO N1 .I +4 443
>Peter_Armstrong: Q - +0 407
>Noah: O J6 .O +8 451
>Noah: (Q) +20 471
Player 2
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