Game Details
Player 1
#player1 Jerry Jerry
#player2 Jesse_Day Jesse Day
>Jerry: ACOSUVZ 8G COZ +28 28
>Jesse_Day: IIILMNP G3 LIMNI. +12 12
#note ZIP sims better - keeping the board tight when it already is tight tends to be preferable
>Jerry: AACESUV 5G .AUVE +20 48
>Jesse_Day: DILPRSY J8 YIP +32 44
#note it is remarkable how much more bingo-prone PLRS is compared to DLRS.
>Jerry: ?ACEOOS 11E CAbOOSE +91 139
>Jesse_Day: DLRSUVY H10 D.URLY +33 77
>Jerry: ?EEEFNQ 4K FEE +17 156
#note Ditching the Q for 11 at 7F or 4F is better than my play of FEE
>Jesse_Day: BELNOSV M3 B.VEL +22 99
>Jerry: ?BEFINQ N2 QI +26 182
#note FIB for 29 at N2 and FIQUE for 18 are top sims. My choice is 5 points behind FIB
>Jesse_Day: EENOSTX 13A EXTENSO. +82 181
>Jerry: ?BEFNNT A12 F.EB +39 221
>Jesse_Day: AGINPTW O1 WING +46 227
>Jerry: ?INNRTT 4F N.T +7 228
#note Missed bingo! INTRANT at N7
>Jesse_Day: AAHLPRT 12D PAH +35 262
>Jerry: ?AAINRT N7 ANTIARs +60 288
#note Couldn't think of the anagrams of ANTIARS- ARTISAN scores 14 more points!
>Jesse_Day: ALORRST L9 ROSTRAL +75 337
>Jerry: DEGIIKS 15L .IKE +24 312
#note KI at E4 for 20
>Jesse_Day: AAEGRRW O6 AWA +30 367
>Jerry: DEGIISU 14C ID +11 323
>Jesse_Day: AEGNORR 7D GRO.N +8 375
#note quackle doesn't sim this play right. this is best, I think.
>Jerry: EGHISUU 10C GUSH +40 363
>Jesse_Day: ADEEORT 8A REDO +22 397
#note a bit of a tricky pre-endgame - only DATO, REDO and DOTAGE supposedly win all endgames.
>Jerry: EIJMOTU 6B JOE +30 393
>Jesse_Day: ADET K2 DE..AT +10 407
>Jesse_Day: (IMTU) +12 419
Player 2
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