Game Details
Player 1
#player1 DeeJay DeeJay
#player2 Emcee_McMe Emcee McMe
>DeeJay: GINOOSW 8D WOOING +28 28
>Emcee_McMe: AEILRST H5 TRE.AILS +59 59
#note yesssssss
>DeeJay: ACEIQSZ 6G C.AZE +36 64
#note noooo where's the U
>Emcee_McMe: ABEHIOU 5K HABU +28 87
#note Not bad, but I missed BEAUI(S)H
>DeeJay: IIOQSTY 12F QI. +12 76
#note man! this play was tough. I thought IOSTY might have some weird lurking synergy.
>Emcee_McMe: ?EEEIIO -EEIIO +0 87
>DeeJay: IOSSTXY O3 XYSTOI +70 146
>Emcee_McMe: ?DEEEIY M3 DE.YE +24 111
#note You know what, I actually do agree with Quackle. EYE N1. Suicide? maybe not... it looks to me like the most probable response would be a vertical play next to mine, rather than a play to the triple. With my D, and ie? to go with it, I can perhaps make something happen with a 3x3 through that E AND whatever letter he puts in front of it... DEBYE is a fine alternative of course.
>DeeJay: JNOORTV 10F JO.NT +30 176
>Emcee_McMe: ?EEGINO N8 sOIGNEE +69 180
>DeeJay: ELOORTV 3F OVERTOL. +67 243
>DeeJay: ELOORTV -- -67 176
#note great challenge by nigel. I thought it was good.
>Emcee_McMe: CDENRTU 12L CU.T +14 194
#note I really like CENTRED 13i here. blocks multiple bingo lanes while turning over 6 for the blank that I know is in the bag. My play seems alright though... I will almost certainly have that E to play through on row 14, not to mention multiple other lanes. Playing with knowledge of your opponent's rack can be fun and challenging!
>DeeJay: ELOORTV 7C VOLT +20 196
#note not the best. wolver?
>Emcee_McMe: ADENPRU 3F UNDRAPE. +64 258
>DeeJay: AELMORR 2J MOR +27 223
#note realm seemed to be handingover points on a silver platter, but I guess this play is too.
>Emcee_McMe: ABEFGNU 1K BEGUN +38 296
>DeeJay: AELLORR D4 ALL..ER +20 243
#note I suspected that I was the ALLOWER* of some funny business when he set this down, but I was in a position where a challenge would be silly unless I was nearly positive (says nigel). yeah, I needed a lane pretty desperately (says jesse).
>Emcee_McMe: ADFIRST 13E DIF +31 327
>DeeJay: ?EHIORW C9 HOtWIRE +93 336
#note Critical moment. Excellent choice of play by Jesse.
>Emcee_McMe: AAERSST 14A TA.RES +33 360
#note Tough position. TARRES sims fine, SAD H1 sims better. challenging HOTWIRE* sims best. By the way, I am going to start pronouncing 'sim' as 'seem', because that's essentially what it means.
>DeeJay: AAFMNPV 2B PAVAN +28 364
#note I could've stolen this one with a better draw. still happy to be in it with a chance at the end. however this is a poor choice that I made because I ran out of time - I think the real way to go is to play FAWN blocking the easy plays on column A and praying he doesn't see VAMP. he was lowish on time so it's not impossible.
>Emcee_McMe: ADEIIKS A11 SKA.E +42 402
>DeeJay: FM 14M F.M +8 372
>DeeJay: (DII) +8 380
Player 2
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