Game Details
Player 1
#player1 Isaac Isaac
#player2 JD JD
>Isaac: ENORTUY 8F TOURNEY +78 78
#note this is round 4 of my matchplay match against isaac
>JD: GOOQRRS -GOOQR +0 0
>Isaac: AIINNST L1 INSANIT. +74 152
#note as kenji pointed out, it's too bad the L hook is off the board
>JD: ?CEELRS 1H SChL.ERE +131 131
#note lucky me
>Isaac: AGKOOUV K4 KOA +26 178
#note yuck!
>JD: ?DELUVW G7 V.W +17 148
>Isaac: GINOUUV N1 .OVING +28 206
#note the leave would be even worse, but it turns out tourneying is good.
>JD: ?DDDELU K8 .LUDED +16 164
>Isaac: AIOSUUY 13I AU.IO +14 220
#note better than exchanging? it's close
>JD: ?AADMOT 6C DOgMATA +75 239
#note tramroad and matador are the other two that play
>Isaac: CEILSUY F4 YU. +8 228
>JD: AEEFRTW 4A WAFER. +38 277
>Isaac: BCEIILS 3B LIB +26 254
>JD: AEGQRTX 10J Q.AG +34 311
>Isaac: BCEIORS O6 OBI +18 272
#note he talked himself out of corbies
>JD: DEHRTTX 12K .X +36 347
#note had he played corbies I might have been in a bind
>Isaac: AACEMRS 10A CAMERAS +76 348
>JD: DEEHRTT A7 TET.HED +42 389
#note I was maybe hoping to draw a challenge since tetch isn't good.
>Isaac: EFHILNZ B12 FEZ +38 386
#note it's gonna be close...
>JD: EIJNRRT D9 J.ER +22 411
#note I'm pretty close to some kind of big j play on column D. If I hit something on row 14 he'll get a comeback. I thought about playing N(EX)T to fish for JEERS/JEERER/JEERIER, but it just seemed too likely he would play on column D and then I would be in trouble. one advantage of next is that it blocks some high scoring plays at that spot. ultimately I figured I needed to save time for the endgame and I cashed in jeer.
>Isaac: EEHIILN 14I EH +28 414
>JD: GINORST D9 ....ING +17 428
#note he blocked trigons! that would've made things a lot easier. I had about three minutes to think this pre-endgame through. my first thought was ROTI at C2, giving me an out if I draw a vowel (I thought there was a U instead of the second P). then I realized that if I kept RO I would possibly give myself a spot to go out next turn if I played elsewhere, so I came up with JEERING to save ORST and outs with the E, I, L and O and a fighting chance if I draw the P.
>Isaac: EIILNPP H14 PI +20 434
#note isaac drew both of the Ps on his last draw. the best play is extremely hard to find but doesn't win anyway.
>JD: OORST 2C ROTOS +18 446
#note a quick look with quackle reveals that my play actually wins all the endgames. Drawing the N I play DENI and then go out next turn. the hairiest is drawing a P - I have to play POST at N9 and then find the best spot for my R for a 1 point win. Of course, I had also underscored myself by 11, so I may not even have recounted if that had happened.
>JD: (EILNP) +14 460
Player 2
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