Player 1 |
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#player1 dacrON dacrON
#player2 Kenji_Matsumoto Kenji Matsumoto
>dacrON: AFILMQS 8G QI +22 22
#note Round 3, Game 2 of Jesse Day Is Matchplay 2012. Can I take a 2-0 lead against Greatji?
>Kenji_Matsumoto: IX 7H XI +19 19
>dacrON: AAFLMNS J3 FLAMS +26 48
>Kenji_Matsumoto: EHVY 5H HE.VY +28 47
>dacrON: AENOOOT 3I A.OOT +18 66
>Kenji_Matsumoto: EIKRY 4D KYRIE +32 79
>dacrON: ABEINOT 5C BIO +26 92
>Kenji_Matsumoto: HIP 6B HIP +29 108
>dacrON: AEFNSTU A4 FASTEN +48 140
>Kenji_Matsumoto: EJ L2 J.E. +28 136
>dacrON: AEGLNSU B8 LAGUNES +78 218
>Kenji_Matsumoto: BELMRSU 9H SLUMBER +73 209
>dacrON: AAEIIWW 8M WAW +34 252
>Kenji_Matsumoto: ?AAINRT 13A A.RATINg +66 275
#note Can you find the 9 Kenji had? He did see A(N)TIARIN.
>dacrON: AACEIIO 2L .IAO +24 276
#note It seems risky, but there aren't many tiles that can hurt me too badly, and I've got a free shot to draw to DDDDNNNRRRTTT with ACEI.
>Kenji_Matsumoto: DPR O1 D.RP +30 305
>dacrON: ACEEEIO H12 O.EE +12 288
#note Well that was unwanted.
>Kenji_Matsumoto: EIORUV L9 .OUVIER +26 331
#note Can you find my best play?
>dacrON: ACDEINT N7 C..INATED +78 366
#note N(E)CTA(R)IED is the game winner, likely, based on how things played out.
>Kenji_Matsumoto: ?DENNTU D8 iNUND.TE +68 399
>dacrON: DGOORTZ F10 ZOR. +33 399
#note No win here for me. I figured this play gave him the best chance of messing up. As if Kenji would mess up an endgame with 10 minutes on his clock.
>Kenji_Matsumoto: CEGL 13K G.L. +10 409
#note This is the best play, two other plays win by one, and a bunch tie.
>dacrON: DGOT O14 DO +21 420
#note C(R)E(D)O also gets the win. This made the series 1-1.
>Kenji_Matsumoto: CE 11J EC. +10 419
>Kenji_Matsumoto: (GT) +6 425
#note That evens the score up at 1-1, and hands me my first loss of the tournament.
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