Game Details
Player 1
#player1 JC JC
#player2 Bing Bing
>JC: GLMOO 8H GLOOM +22 22
>Bing: AEHMNOU 7J MHO +21 21
#note Not entirely clear what's best here, but this wasn't it. Shedding the U seems to be more important than saving the 1st E of the game. AHEM 9I scores the most, but leaves the ugly NOU and is defensively weak. MEOU (9J) sims best, but it is a significant point sacrifice and the AHN leave doesn't seem super strong. I suppose blocking the GLOOM extension accounts for some of the difference. HUE or HUM at 7K or 9K are also reasonable choices.
>JC: III -III +0 22
>Bing: ?AAENTU H6 AN.UlATE +59 80
#note Missing NEUrOMATA L3.
>JC: JT 13G J.T +19 41
>Bing: EENNORR J10 NONE +17 97
#note Another weak move - HONORER (K7) looks best.
>JC: NOS 14F NOS +23 64
>Bing: ?BEQRRR - +0 97
#note Inexplicably, I was convinced that ANGULATE was an adjective. This must be close to the ultimate humiliation - to unsuccessfully challenge your own word.
>JC: EIR 8H .....IER +33 97
>Bing: ?BEQRRR -BQRR +0 97
#note After that horrible start, I got back on track for a few turns.
>JC: AUV 15D VAU +12 109
>Bing: ?EEHIRV O1 sHIVERE. +101 198
>JC: FO K10 OF +22 131
>Bing: ACGIILP 2J CALIP. +38 236
>JC: FO 3L OF +22 153
>Bing: BEGGIIS 4J GIB +22 258
>JC: DEILRTT N7 R.TITLED +74 227
>Bing: EGIRSSW M13 WIG +27 285
>JC: EKZ L12 ZEK +46 273
>Bing: ERSSSUU 5L SUR. +10 295
#note This seemed like a lousy play, but I guess there was nothing better.
>JC: AQ 9G Q.A +26 299
>Bing: EEPSSUW 11C PESEW. +22 317
#note Now this, I'm pretty sure was wrong. I wanted to do something about the AQUA hook, but this really opened up too much, and didn't get enough value out of the good tiles I had been drawing.
>JC: AYY 10D YAY +37 336
>Bing: ADDLOSU D9 D..D +18 335
#note LAYED is probably an improvement. Interestingly, LAYED at D8 sims better than at F8 for 2 more points, I guess since it takes out the 12D hotspot, one of the few places to score on this board.
>JC: DEN C11 .END +17 353
>Bing: AALOSUX 9F A... +19 354
#note According to Quackle, XU M10 wins 10% more often. I don't quite understand this; I thought the X could wait, and opponent might open a better spot for it. But there is a lot to be said for flexible tiles in the endgame. Better still would be to block the C3 bingo lane while setting up the X, with either LAUAN 7D or OUD 9B.
>JC: BCR 6F CR.B +14 367
>Bing: ALOSTUX B12 TAO +18 372
#note Very bad. Opponent just played off 3 consonants, so the likelihood of his having the remaining 3 (NRT) are fairly high. If that's the case then the bingo (INERTIA/ARENITE/NITERIE) is about an 80% chance, so this time I think OUD is clearly best.
>JC: EEIINRT 3G INTI +12 379
#note Really unbelievable that any player in this division would miss this bingo. I guess neither of us wanted to win.
>Bing: AILSUX 4C AXILS +26 398
>JC: EER C7 ERE +9 388
>JC: (U) +2 390
Player 2
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