Game Details
Player 1
#character-encoding UTF-8
#player1 Annette_Obrestad Annette Obrestad
#player2 Arie_Sinke Arie Sinke
>Annette_Obrestad: IIIIIII -IIIII +0 0
>Arie_Sinke: EEGILOS 8F EGO +8 8
#note No clue whether I should go for this placement or the other reasonable looking placement. Definitely EGO here.
>Annette_Obrestad: AJY 7H JAY +23 23
>Arie_Sinke: AEILOST K6 ISOLATE +78 86
#note Best bingo.
>Annette_Obrestad: HNU J10 HUN +31 54
>Arie_Sinke: AAEEEHM L10 HAE +30 116
#note I considered playing HAEM in the same spot for 6 extra points, but thought it would be worth it to give up six points to keep a consonant. The sim says it isn't quite worth it and I should just play HAEM, which is surprising to me.
>Annette_Obrestad: EIRU 8K .URIE +18 72
>Arie_Sinke: AEIMNNP 6I AM.N +27 143
#note This looks slightly better than the alternatives on account of the strength of the EIMN leave.
>Annette_Obrestad: DEELPRT F2 DEPLET.R +67 139
>Arie_Sinke: ABEINPR 9F .IB +22 165
#note This looks best. Also, I held DEPLETER but was pretty sure I remembered that it was good (it is.)
>Annette_Obrestad: BEOO E2 OBOE +27 166
>Arie_Sinke: AELNNPR D4 PENAL +33 198
#note This looks best - scores well and the two tile leave of NR is okay.
>Annette_Obrestad: ?DERRSU O8 .nDURERS +77 243
>Arie_Sinke: DGIMNRS 7C M.R. +9 207
#note This bingos a lot. According to the sim, it gives up too many points to be worth it, but I need to bingo fast here. Maybe DIME 13L for 22 instead and accept the weak GNRS leave.
>Annette_Obrestad: DERW M12 DREW +21 264
>Arie_Sinke: DGINSTU B5 DUSTING +70 277
#note I elected to sacrifice 5 points to play DUSTING here rather than at E9, which puts a G in position 5 of the 3x3. My sacrifice may or may not be justified - sim thinks not.
>Annette_Obrestad: FIW 14J WIF. +18 282
>Arie_Sinke: ACEINNT A11 ACTIN +33 310
#note Best - I need the points.
>Annette_Obrestad: AOZ 15H AZO +41 323
>Arie_Sinke: AEEFGKN M3 FAKE +29 339
#note So close - I need to play one extra E after my word and go for FAKEER instead for 35. In a close game like this, every point matters and I would rather score 6 extra points than retain the last E.
>Annette_Obrestad: QT 4L Q.T +24 347
>Arie_Sinke: ?EGNOVY O1 VOGs +33 372
#note This was a tough position. I would prefer to hang onto the blank here, but there are a few ways for Annette to score well with QATS that I would like to obstruct, and I don't want to have the V going into the endgame. Quackle thinks ENVOY C11 for 26 and GEY G3 for 32 win slightly more often, probably because they keep the blank. The problem is that if she plays AXIS or VACS I'm probably not winning no matter what happens, so I guess I have to leave the spot open and just hope she doesn't have an S and other tiles she can use to hurt me. I like my play but I can see why hanging onto the blank is reasonable.
>Annette_Obrestad: LOX A4 LOX +23 370
>Arie_Sinke: AEINOVY C9 NAEVI +27 399
#note My best out in two sequence is AVION C11 for 20 and YE G3 for 29, played in either order. This is 9 points worse.
>Annette_Obrestad: CIIST N2 TI.IS +41 411
>Arie_Sinke: OY D1 OY +13 412
>Arie_Sinke: (C) +6 418
Player 2
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