Game Details
Player 1
#player1 Jonathan_Lindh Jonathan Lindh
#player2 Carl_Johnson Carl Johnson
>Jonathan_Lindh: CDEILUW 8D WIELD +26 26
#note One of my strengths is I don't go on tilt easily and can bounce back easily from big losses. I would certainly need that after the 602 loss to Paul Holser. Debated between WIELD and WUD. Both are neck and neck, any of the two seem fine.
>Carl_Johnson: BLMOQST 7C TOMB +22 22
#note JL: Scored as 21.
CJ: I decided this was better than just QI because I'll often draw it for more at 6B. Quackle narrowly agrees.
>Jonathan_Lindh: CDFIIUY I6 ICY +24 50
#note Neck and neck with 6B FUD and sets up my F. I'll take ICY.
>Carl_Johnson: BGILQRS 6B QI +33 55
#note Quackle plays the S here as well. (-2)
>Jonathan_Lindh: DFFIIPU J3 PUFF +33 83
#note Best. Have to hope I don't draw a 3rd I.
>Carl_Johnson: BGLNRSW 4H WR.NG +26 81
>Jonathan_Lindh: ?ADEIII 3J .IA +10 93
#note Didn't see K2 DINE for 24 but PIA keeps a lot better. PIA also resulted in the strange combination of events that came next.
>Carl_Johnson: ABJLSTU 2L JUBA +37 118
#note The moment of truth. I agonized over JAB vs. JUBA for a little too long and decided this was better. I didn't like that Jonathan fished last turn, but he also fished off vowels, which made hanging an A a little safer. In theory, anyway.
>Jonathan_Lindh: ?DEIITV O1 V.TIcIDE +158 251
#note I'm bingoless if Carl did JAB. CAVITIED and VANITIED are the other triple triples. One of my favorite plays of the tournament.
>Carl_Johnson: LNOOSTT N6 LOOT +15 133
>Jonathan_Lindh: DEENSTY 9B DYE +17 268
#note 9B NEEDY for 30 is a good option.
>Carl_Johnson: AAENRST 3B SANTERA +71 204
#note Best.
>Jonathan_Lindh: ?EENSTU H8 .ETiNUES +77 345
#note What do you play here? I considered sacrificing 10 points for a safer option such as 10H DETUNES for 67. Quackle likes M8 TENURES for 70 best here but my play and TENURES all have 98% to 99% win chances.
>Carl_Johnson: AEKLRSV 12B KLAVER.S +80 284
#note Only bingo. I knew I may have had screwed up when this came down. Good find by Carl.
>Jonathan_Lindh: AAEINOO 13A NAOI +20 365
#note B9 DAIKON for 26 is the play here. That's hard to see.
>Carl_Johnson: DEEELPU 2F PELE +30 314
#note A desperation play that does well in the sim, hoping to draw an S or C. The only other play that comes close is DEPUTE 10D. Both plays are within .2%.
>Jonathan_Lindh: AAACEHO 1H CHAO +59 424
#note CJ: Curses!
JL: Best. I thought I was cruising after this play but Carl had other ideas.
>Carl_Johnson: DEHIRRU 15A DHURRIE. +89 403
#note Best. This wouldn't have happened if I played DAIKON but Carl had M8 HURRIED for 83 anyways.
>Jonathan_Lindh: AAEEGRX 14E AX +52 476
#note Best. I think this was my rack.
>Carl_Johnson: GIMNNOO 3J ...N +16 419
>Jonathan_Lindh: AEEGRSZ 5C GAZERS +46 522
#note JL: 100% to win.
CJ: Sometimes, there's just nothing you can do but watch.
>Carl_Johnson: GIMNOOT 10A MOO +17 436
#note EMOTING/EMOTION 14H (-9). I don't recall seeing either. Perhaps I was low on time.
>Jonathan_Lindh: EO 2A OE +8 530
#note Best.
>Jonathan_Lindh: (GINT) +10 540
#note Final score recorded as 540-435 because Carl underscored TOMB by 1. Pretty happy with the way I played this game.
Player 2
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