Game Details
Player 1
#character-encoding UTF-8
#player1 Jackson Jackson
#player2 Carl_Johnson Carl Johnson
>Jackson: ABDENNO H7 NOB +10 10
#note this game can be seen as one of the most fortunate outcomes from a minor adjustment - standard would be BONNE here, maybe BEANO, with NOB slightly worse optimatlly. I preferred NOB here against Carl, knowing he has great word knowledge and is perhaps less comfortable on a tighter board
>Carl_Johnson: AADDEIU I7 ADIEU +19 19
#note carl provided some racks - ADIEU looks great, definitely better than AUDAD
>Jackson: ADEHNOR J8 DOH +38 48
#note OH might be better on some boards, the D really improves AENR, but on this board there is no good place for -ED words, and I don't see Carl handing me lanes all the time. This is also quickly becoming a reall S-dependent board, so playing the extra tile towards that is nice
>Carl_Johnson: AADEMNS -AADEM +0 19
#note not the actual rack but he said he kept ED here
>Jackson: AEFNNRU -FANNU +0 48
#note similar logic to Carl, I felt ER was better than AENR here to reach for Ss - AENR's main advantage is responding to bingoes or opening plays better, but since he exchanged 5 instead of exchanged 2 or so, that was less of a concern. NUN/NU is also a reasonable play, or even just NU to be aggressive.
>Carl_Johnson: AKNNNOS -AKNN +0 19
#note he kept AER here, he said in part to keep ANA plays if need be (if we kept exchanging to avoid a 6 pass)
>Jackson: BEERSXZ 12G REX +25 73
#note regretted not playing just EX after hitting my clock - REX could be seen as a bit bingo defensive, but I think at this point he very likely has an E in his leave, and the R helps BESZ so much - bingo 5 jumps from 6 to 19%.
>Carl_Johnson: AERVV 13C VARVE +27 46
#note REX also allows stuff like this, plus the P hook
>Jackson: BEISTUZ 11D BIZE +33 106
>Carl_Johnson: EF F9 FE. +17 63
>Jackson: AEPSTTU E3 UPSTATE +73 179
>Carl_Johnson: EERW 8A REWE. +27 90
>Jackson: CEEOTUY 4A COTY.E +32 211
#note lucky to have the perfect blocking play for the NW
>Carl_Johnson: AGILM B1 GLI.MA +22 112
>Jackson: EEIRSTU 1B .USTIER +27 238
#note strongly considered BEAU here to say fuck it and go for spread - I only bingo around 2/3 though, so even though there is recursion for the nice leave, I felt the safe play was fine here, blocking 3x3s with two blanks out as well.
>Carl_Johnson: ANQ 6A Q.NA. +14 126
>Jackson: EFIIRST A8 .IF +6 244
#note Considered FRITES/ODDS here to exhaust the top right a bit and reach for blanks - however, i am still at a real rick of losing to two bingoes, and he could bingo on row 4 with a blank, leaving the 3x3 and the A column, two large threats. I liked taking out the larger A column threat here, letting him take column K, and still being in a good position to either counter-bingo or maintain a bingo lead with a good rack.
>Carl_Johnson: GP 7D G.P +10 136
#note my decisions didnt matter so much cause Carl was never connecting
>Jackson: EIJLRST K2 JILTERS +84 328
#note luckbox
>Carl_Johnson: ?DIOOST 5G rIDO.TOS +58 194
#note only bingo
>Jackson: ?AAAADI B10 AA +11 339
>Carl_Johnson: CIMNU M3 MU.NIC +22 216
>Jackson: ?AADEIO 8M .AD +18 357
#note tons of consos left
>Carl_Johnson: KORY O8 .ORKY +17 233
>Jackson: ?AEINOO 6J N.O. +12 369
>Carl_Johnson: GHLLNNW N7 N.H +13 246
>Jackson: ?AEIO D11 .O. +10 379
>Carl_Johnson: GLLNW G1 .W +5 251
>Jackson: ?AEI C4 .A. +7 386
>Carl_Johnson: GLLN H4 G. +5 256
>Jackson: ?EI 12G ...InE +24 410
>Jackson: (LLN) +6 416
Player 2
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