Game Details
Player 1
#player1 Mack Mack
#player2 Max Max
>Mack: ADEEMNT H8 EM +8 8
#note Sims neck and neck with TANDEM, which I considered. I liked that I sometimes hit EMANATED or EMENDATE when I don't bingo after EM.
>Max: ?CDOPST G4 PoSTDOC +71 71
>Mack: AADEINT 4G .ATINAED +74 82
>Max: NQRT L2 TR.NQ +14 85
>Mack: FORUUWY 6F U.URY +18 100
#note Sim thinks I should play FORAY for 37 keeping UUW. I couldn't stomach that...
>Max: FNOU 2J FU.ON +32 117
>Mack: FHJOWYZ 1M JOW +50 150
>Max: DEEIX 1F DEXIE +44 161
>Mack: AEFHIYZ 2F AHI +27 177
#note Didn't see 10F FYCE, which I think I like slightly better as it gives me HAFIZ next turn and takes out POSTDOCS when Max is more likely than me to draw the next S at this point. AHI does have the benefit of blocking row 2 and keeping FOZY with an O draw, though, so it's close.
>Max: GO 10G .OG +11 172
>Mack: EFKOPYZ 3C FOZY +45 222
>Max: EN E3 .EN +24 196
>Mack: ?DEKLNP D1 KN.P +38 260
>Max: BOR 1A BOR. +30 226
>Mack: ?DEELTU A1 .UTLErED +83 343
#note Not good. I thought this was valid and BULLETED was bad, but I got it backwards. Lucky to get this one by.
>Max: AER B6 ERA +13 239
>Mack: EHLNORS 11C HORNS +28 371
#note Liked taking out both column S and the POSTDOCS hook
>Max: AEIM 12B AMIE +25 264
>Mack: CEELLSS 7J ELS +23 394
>Max: AIV I8 VA.I +22 286
>Mack: ACELLRS 13E CELLARS +66 460
>Max: EGIO C3 .OGIE +21 307
>Mack: AABIIVW H12 B.AW +36 496
>Max: GITT K10 GIT. +10 317
>Mack: AIIV N4 .IVA +16 512
#note B12 AVA is one better -- I didn't see THORNS until after I hit my clock, but turns out he missed it too.
>Max: T F13 .T +4 321
>Max: (I) +2 323
Player 2
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