Game Details
Player 1
#character-encoding UTF-8
#player1 Josh Josh
#player2 Jackson Jackson
>Josh: AEINOWY H4 YOWIE +30 30
>Jackson: LNORTUY 5G L.URY +16 16
#note I usually play stuff like ONLY for 22. I did not see YOWL here or consider it. ONLY sims best, LOURY is quite a bit below, decided against ONLY for my leave on this board being bad after only and good after loury, but technically its much worse.
>Josh: ABGINTU G7 TABUING +71 101
>Jackson: EHLNORT 11C HOTL.NER +72 88
>Josh: AACLNOU C9 CA.OUN +28 129
>Jackson: DDEGISW D10 D.W +27 115
#note S being super powerful on this board, I preferred this or WINGED to WIGS and D(O)WSED, or WISED. sims best by some
>Josh: AAAELNT 13G .ALATEA +18 147
#note Q likes this play, and has AA 10i simming similarly, in part to block the scoring hook. GALATEA is better than normal cause it reaches fo the Ss, which are great here. AA 4K could work to make AELNT more powerful, setting up the L, but GALATEA is lower risk and similar valuation, since scoring plays are so plentiful here.
>Jackson: DEGIMSV 14J MIDGE +48 163
#note very aggressive but I have the S for guaranteed hits
>Josh: EEEIINS J3 EE.IE +7 154
#note ADIEU and NISEI missed, they sim similarly quite a bit ahead of eerie and exchanging
>Jackson: EOPPSTV O12 VETO +43 206
>Josh: EIIJNSZ 15H ZEIN +47 201
#note SEIZIN is 60, seems worth it by a bit
>Jackson: EEHPPQS K8 PEHS +42 248
>Josh: BIIJLST I1 JIB +22 223
>Jackson: ACEPQRV 2H V.PER +30 278
#note PRECATIVE is cool, keeping a lone Q but going hard for blanks + the I for QADI/QI. VIPER still sims 5 points up
>Josh: AEILSST M2 SALTIES +77 300
>Jackson: ACDGQRR L6 GRAD +21 299
#note probably GRAD or exchange 7 here. problem with x7 is that bingoes are really tough to get here, and outscoring even with ?S or ?? in hand after exchanging is super hard. I much prefer playing through this rack, mainly to draw QADI for 36
>Josh: AFIKOSX N4 OAF +33 333
#note FLAX is standard, but this sets up the X and keeps CAHOUNS plays. timing is pretty good as well, cause after we trade plays he can often leave 1 in the bag easily. His position is very good either way, and one thing thats good about OAF is it guarantees a good play next turn, whereas FLAX could have me play a CAHOUNS play, burning the blank, and leaving him with fewer options. One thing that pushes me towareds FLAX in the end is that OAF gives me some bingoes - raises my chances from 6.3% to 12.9%. stuff like CONTAIN fits there, and plus the occasional 6 letter word that leaves 2 in the bag and makes it hard for Josh to outrun with CAHOUNS with particular draws.
>Jackson: ?ACNQRT O6 TRANQ +50 349
#note kinda tempting to block LOX plays with QuART here, but no way I can do that with CAHOUNS plays and occasional bingoes to draw
>Josh: DIKOOSX 14B S.OOK +38 371
#note this is a great play - DISK is tempting here, but SNOOK ends up winning a lot of endgames by 1-3 points if he draws the blank, cause of CAHOUNS/XIS scoring just enough to outrun O1 out in twos.
>Jackson: ?CINORU O1 UNCO +25 374
>Josh: ?DFIMX 15A XIs +40 411
>Jackson: ?IR 9E RI.s +16 390
>Jackson: (DFM) +18 408
Player 2
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