Game Details
Player 1
#player1 Sid Sid
#player2 Will Will
>Sid: AAHLV 8D HALVA +30 30
>Will: EILOPST D8 .ELISTOP +82 82
>Sid: AEITW F6 WA.IE +18 48
>Will: ?AIKNOW 15D .INKO +33 115
#note Preferred PINKO to OKAPI because it opened the row 14 bingo line.
>Sid: DLOY 14G OLDY +24 72
>Will: ?AENNRW J7 sWANNER. +65 180
>Sid: ACEERTU E4 CUE +15 87
>Will: FJLNRSU H7 J.RFUL +17 197
#note Past versions of myself would surely have played this at 9I for 8 more, setting up my S. Has experimenting with CSW made me more apt to pursue board control in TWL?
>Sid: AAEIRTU 8J .AITER +30 117
>Will: EEIMNOS M4 MONE.ISE +62 259
#note Played to avoid creating the DEMERSION hook after O5 EMERSION; obviously I'd like to block the R, but MONETISE also blocks three lanes as opposed to two with EMERSION.
>Sid: AQU C11 QUA +41 158
>Will: CEGOTTY L3 GOY +27 286
#note GOY is fine. Not sure I thought of 14C GOT, which is kind of interesting just to prevent Sid from playing there and making a more volatile opening.
>Sid: BOTU K8 .BOUT +26 184
>Will: ACEPRTT 4D A.CEPT +30 316
#note 7L PET to block the R and leave extremely well is an interesting idea I didn't consider, but ACCEPT is fine.
>Sid: DEHR L12 HERD +32 216
>Will: ADFIORT N3 FADO +26 342
#note Restraining myself from playing 14A FIDO...
>Sid: EEEORSV H1 VEE. +27 243
#note ...and good thing, too - Sid drew OVERSEER
>Will: DIIIRTZ 2C DITZI.R +37 379
>Sid: EMRT 1A TREM +37 280
>Will: ?AIINNX N10 IXNAy +39 418
#note 14A AXIOM works out one better, but Sid's optimal response is easier to work out
>Sid: BGGOSS 14A GOG.S +30 310
>Will: IN 15A IN +17 435
>Will: (BS) +8 443
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
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