Game Details
Player 1
#player1 Carl Carl
#player2 Mike Mike
>Carl: EEEIORT -EEO +0 0
>Mike: AILNSV H4 VINAL +24 24
>Carl: ABDEIRT 5G D.ATRIBE +72 72
#note The worst bingo. DIATRIBE 5C is better than my placement. Both of them are, of course, worse than VIBRATED and LIBRATED. I remember playing this extremely quickly, so as to avoid getting into time trouble later. Should have slowed down and looked. (-16).
>Mike: AEILRRS I7 RAILERS +65 89
>Carl: EFLNNOY N2 FOL.Y +38 110
>Mike: JNOU J2 JUN.O +30 119
>Carl: EEINNUW O1 NEW +28 138
#note UW count: 4. WIENIE L1 wins the sim. (-2)
>Mike: KSU 10G SU.K +18 137
>Carl: DEINOPU 12D INPOU.ED +74 212
>Mike: OTU O6 OUT +14 151
>Carl: ?AAINVZ L3 AV.ANIZe +90 302
>Mike: DEEFI E8 DEFI.E +20 171
>Carl: DEOORWY 14B WOODY +52 354
#note I was all set to play EYED 11I for 53 until a better option presented itself. Very lucky game.
>Mike: AEX 15F AXE +35 206
>Carl: BELMOOR D3 REBLOOM +82 436
>Mike: AGG 13A GAG +21 227
>Carl: CGHIMTT M10 MIGHT +25 461
#note Not really seeing why M10 TITCH is better. No S hook maybe? (-2?)
>Mike: AINPSTT A6 SPATTIN. +86 313
>Carl: CEIQRRT B5 QI +17 478
#note An extraordinary position! Mike is pretty likely to have a 100-point play in two spots: REACHES B1 or OUTREACHES O6. Column B is more dangerous since more tiles hit it. Quackle plays RECTI B2. (-10)
>Mike: ?AEEEHS 15A EAtH +48 361
>Carl: CCERRT 14M .EC +10 488
#note I thought I was being clever here by blocking SEE, but in fact it actually loses by more because of AVIANIZES. Correct play is C8 CERT. (-9)
>Mike: EES C8 SEE +14 375
>Mike: (CRRT) +12 387
Player 2
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