Game Details
Player 1
#player1 Evans_Clinchy Evans Clinchy
#player2 Bradley_Whitmarsh Bradley Whitmarsh
>Evans_Clinchy: AACDGRT 8G DAG +10 10
#note *shrug* I guess?
>Bradley_Whitmarsh: EHNRRRY H7 H.RRY +11 11
>Evans_Clinchy: AACIORT G6 CO.A +18 28
#note Just ODA sims much better - keeping the C makes the leave far more potent.
>Bradley_Whitmarsh: BEENORT 11D EBON. +20 31
>Evans_Clinchy: AAIRTTU 12D TAU +16 44
>Bradley_Whitmarsh: EHLRSTV F9 VR.. +15 46
>Evans_Clinchy: AADEIRT 9F ...IA +13 57
#note Sim says I'm likely to score a lot more next turn if I play AD 13D. I'm not sure if it's accurately predicting how Brad would respond to that sort of play - weird position. VARIA seemed fine-ish to me.
>Bradley_Whitmarsh: DEHLNST 10J HELD +29 75
>Evans_Clinchy: ADEKORT 11K DOEK +29 86
#note This is a little reckless with all the blanks and esses unseen; he could easily beat me to the spot. KOR 10D is a safer option that keeps a really strong leave without any dangerous openings. I think I just got frustrated with my dinky little scores and took as many points as possible.
>Bradley_Whitmarsh: ENNQSST O8 NETS +22 97
>Evans_Clinchy: AEIORTY 12L YEA +34 120
#note Maybe OY instead, but I didn't like my bingo chances enough to justify sacrificing 11 points. I'm fine with this.
>Bradley_Whitmarsh: EINQSTW 10B QIN +35 132
>Evans_Clinchy: ?IIMORT 13M MI +29 149
>Bradley_Whitmarsh: BENOSTW 14J BOWSE +56 188
>Evans_Clinchy: ?INORRT 15H IRON +18 167
#note Maybe TRIOR for the extra 3 points, but my bingo chances drop quite a bit. Close call.
>Bradley_Whitmarsh: ELNNTTU 13A LUNT +12 200
>Evans_Clinchy: ?IIMRTU N3 TRItIUM +64 231
#note Heh. I realized after hitting my clock that I tripled the blank for no reason.
>Bradley_Whitmarsh: EGGNORT A12 G.EG +24 224
>Evans_Clinchy: DEFJOOX 14F FOX +30 261
#note Not great. FJORD 4K is probably the strongest option, keeping his options fairly limited and holding onto the X with a few possibilities for it. EX for 35 is available, or maybe I draw AXED or EXED for 38.
>Bradley_Whitmarsh: ?LNORTU 4L NU.L +10 234
>Evans_Clinchy: AADEIJO O1 JAI. +35 296
#note This is probably best, although AUDIO is interesting - shuts down the board and keeps the J for more scoring later.
>Bradley_Whitmarsh: ?EORTWZ 13I ZO +26 260
>Evans_Clinchy: AACDEIO 5I CIAO +14 310
#note We were both getting low on time so I slapped this down pretty quickly. I liked this for keeping the board under control, though if I'd spotted ACCOIED/CHARRY for 30, I'd definitely have been tempted. I like my chances after CIAO, though. He's gonna have a tough time prying open a chance to bingo.
>Bradley_Whitmarsh: ?EFRTVW -WVF +0 260
>Evans_Clinchy: ADEEELS 6J DE +16 326
#note Maybe DE/BOWSED for 5 extra points, but blocking up this area seemed like it might complicate the game a little more. Given his time trouble, that's probably to my advantage.
>Bradley_Whitmarsh: ?EPPRST C7 PER. +10 270
>Evans_Clinchy: AAEELSW 8A AW.EL +27 353
#note This is safe. He was over by 1 minute at this point, and I was able to calculate that even if he bingos out with FESTIVAL or SPITEFUL, he loses by 3. Plus if he can't bingo, it's a strong play spread-wise.
>Bradley_Whitmarsh: ?FPSTTV J4 V.. +7 277
>Evans_Clinchy: AEEIS 9M A.. +16 369
>Bradley_Whitmarsh: ?FPSTT 3I FaP +18 295
>Evans_Clinchy: EEIS B10 .I +11 380
#note Oops, missed EISEL to go out.
>Bradley_Whitmarsh: STT A6 ST.T +4 299
>Bradley_Whitmarsh: (EES) +6 305
Player 2
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