Game Details
Player 1
#player1 Jackson Jackson
#player2 Matt Matt
>Jackson: CEEERSW H4 CREWE +26 26
>Jackson: CEEERSW -- -26 0
#note eep
>Matt: AGINORW -AGI +0 0
>Jackson: CEEERSW H8 EWE +12 12
#note he has a good amoutn of S's and R's in his range but I think that's okay
>Matt: INNORTW -IN +0 0
>Jackson: CEEGNRS 10E REG.NCES +69 81
#note this is not a word
>Matt: ADEILPS L8 DE.PISAL +78 78
#note pleiades is 94
>Jackson: AEFMNTU 15G MANFU. +33 114
#note FEU has higher equity or whatever, but MANFUL does not let him score as much. Quackle says it's still worth it by a bit to play FEU, which I sort of felt might be true mid-game, but preferred playing manful. I also felt there was a serious chance he would challenge, after holding regences and challenging crewe. once he challenges me wrongly he will be on tilt.
>Matt: AVY 8L .AVY +33 111
>Jackson: EELNOOT 14G OLEO +21 135
>Matt: AENQU 13C QUEAN +36 147
>Jackson: AEIINRT 8A INERTIA. +77 212
>Matt: IJ B6 JI. +26 173
>Jackson: CEMNOUY E5 CEN.U.Y +48 260
#note OMG I spent a minute looking for double double bingoes and THERE IS ONE!!!!! EMUNC(T)O(R)Y FOR 114!!!!!
>Matt: AHI 14A AHI +23 196
>Jackson: FIIMOOR A10 MOIR.I +27 287
#note not sure between FOAM and MOIRAI. I want to score points when i'm up, but I also don't want to keep a leave that could turn disastrous. If he makes an opening or bingoes, FO is a lot better equipped to deal than IIOR is. I draw disastrously with IIOR a bit too often for comfort. As well, FO fits nicely at 13I, I can draw stuff like FOIST. still not sure on this one. I figured the bag is also a bit positive right now cause both blanks are out so turnover is not a bad thing
>Matt: BILZ 6D B.ZIL +36 232
>Jackson: FHKOSTT M7 K.F +28 315
#note damn!! I somehow miss the infinitely better KH(A)F in the same spot! 2 more points and more importantly blocks the bingo line he created. this was another turn where I debated between taking the points and keeping a more flexible leave. trying to be defensive here, I think HOSTT can do a lot better than FOTT. still not sure again, cause 13I can still be a dump spot for FOTT, and I am not closing down anything with KAF, really.
>Matt: OV I12 OV.. +11 243
>Jackson: AHOOSTT O4 HOOT. +15 330
#note the scoring spot it creates has no real danger to me. considered stuff like SO/BEZILS, leaivng just the Y bingo lane, but I want to take this out now cause it's a bigger threat to me losing

>Matt: ?DEINOT 5G lENTOID +67 310
>Jackson: ADGSTTT L4 G.T +8 338
#note considered AD(U)ST for 26, G(I)D for 15, G(I)T for 11, and my play, G(I)T for 8. I have to worry about being outrun here, and I think ADUST definitely is better at putting me out of reach. GTT makes it hard for me to get stuck with all consonants, I am up 46, and no big X spots are out. G(I)T does block the main spot but there are still things he can have. I think it's an overreaction, and ADSTT is still pretty disaster prone.
>Matt: ALRU H1 LAUR.. +21 331
>Jackson: AADESTT N6 TA. +19 357
#note I don't like my outrunning chances if I play I1 ATT here. I consdered TE(N)S here as well, which might outrun more if he plunks one tile, but he still gets some bingoes and outruns with bigger plays. champ likes AD(U)ST a lot here, as it probably outruns almost every situation in which matt doesn't bingo. TA(V) still lets me be outrun a lot cause matt can play two tiles and leave one in the bag.
>Matt: ?BDEX C7 D.X +26 357
>Jackson: ADEPRST 2F AD.PTERS +65 422
#note 2f readapts and 2h adapters give up growable
#note wow I remember thinking about MANFULLER jokingly, but it's actually good!
#rack2 ?BEGORS
Player 2
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