Game Details
Player 1
#player1 Spherulitic Spherulitic
#player2 Winter Winter
>Spherulitic: ADDIPRU 8G PUD +12 12
>Winter: DHLOOVW 9H HOWL +20 20
>Spherulitic: AADEIRT 7I AIRDATE +65 77
>Winter: ?BDIIOV O4 VID.O +39 59
>Spherulitic: EINNOUY L4 OUN.Y +26 103
>Winter: ?BEFFII F2 BIFFIEs +78 137
#note +5
>Spherulitic: AEIIINO -AIIIO +0 103
#note Q likes NEROLI which really scares me. The game could easily be all but over after NEROLI if opp has a bongo. Thought long and hard about IO or OI E4 because it opens the board in a way I really like but even with 19 points, I'm going to be fighting another terrible rack next turn. Q says my exch was second-best after NEROLI.
>Winter: BCIQSSU 3C SQU.B +38 175
#note He did have a mouse and would have played something like NEROLIS / SUQ and sealed off the lower left quadrant in the process. Negative instance, I know.
>Spherulitic: EGGIKNU D1 GU.IN +34 137
#note Q likes KUNE or GUNK. GUQIN lets me make a play at 1A later, tho, which will score OK and open A column. That seems important on a board that's not very good.
>Winter: ?CIIISW H1 WIS +35 210
#note Quackle heavily favours playing WIS hooking GUQIN, and I'm not sure why.
Didn't know WOUNDY, or I would have played that in a heartbeat.
>Spherulitic: AEGKLTT 6J KA.T +38 175
#note +5. I hope to be more solid on 4s by Buffalo.
>Winter: ?CIINTY 5D .I.TY +22 232
#note I thought I was being so clever here, killing that line. Little did I know...
>Spherulitic: DEEGILT 1A GLE. +18 193
#note Don't think I knew LIGGE.
>Winter: ?CINOOR M2 CON +12 244
#note Only one I left.
>Spherulitic: ADEEILT 1J AEDILE +33 226
#note Well, drat.
>Winter: ?AEIOOR 2L O.A +17 261
#note Dammit, I looked for a longer onderlapping play but missed this one!!!
>Spherulitic: EEORSTT N5 TE. +20 246
#note +5 again. Chris knows words.
>Winter: ?EIMORX J1 .XIM +29 290
>Winter: ?EIMORX -- -29 261
#note Total brain spasm.
>Spherulitic: EEOPRST 4F .OP +32 278
#note Now I'm worried.
>Winter: ?EIMORX J1 .X +25 286
>Spherulitic: EEEORST 3J EE +12 290
>Winter: ?EILMOR A1 .LoOMIER +83 369
#note Whew!!1
>Spherulitic: AEORRST K9 .OR +6 296
>Winter: AHJNNNZ 12I JANN +26 395
#note Now I feel in control.
>Spherulitic: AAERSTT 13I AT +15 311
#note Didn't see APT / THOWL. Q says it gives me 1/10 ish to win but that doesn't seem right. One play can block B & C cols and row 10 leaving only smth unlikely in row 13 or a very specific fit in M column. And oh the bing won't even win if he can score with the Z or smth.
>Winter: ACEHNRZ H13 CAZ +47 442
#note I play this conficdent that it gaurantees my win 100%.
>Spherulitic: AEGRSST C5 STAGERS +72 383
#note This catches me completely by surprise, and after I do the math, it looks like IF I challange both words, then play a phony, Chris goes out to come within 2 points. BUT I had overscored CAZ by 2!
>Winter: EEHNRRV J9 .HE.. +34 476
#note Lets not even risk a possible phony. Play it safe and win.
>Spherulitic: M 5K M. +18 416
>Spherulitic: (EVNRR) +16 432
Player 2
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